im sorry its soo janky!!!


PLEASE USE FULLSCREEN YOU CANT CLICK BUTTONS WITHOUT IT!!!

annaraft is a voxel game made in godot

it is  very early in production. nothing right now is final and i will fix the issues in the coming days

what i hope the game to be is a like minecraft old worlds, like limited size or like terraria's progression. with much more reactivity than it currently is such as npcs trading or fighting or bickerings over something, or your house being attacked randomly, or some quest.
the limited world size is there but the terraria typeprogression and reactive npc's are not really there yet. 

controls:

w, a, s, d, to move in the respective directions

space to jump

enter, right mouse or x  to place blocks

escape to pause

left mouse, z to break blocks

1 - 9  for selecting hotbar slots

tab to open inventory

right click to interact with npc's

currently in game

  • chunk loading
  • movement
  •  placeing / breaking of blocks
  • world ends if you travel far
  • pause menu
  • textures on blocks
  • anna, the "guide" npc
  • slightly jank overflow item  collection
  • items physical and in ui

To do:

  • learn the blade
  • start magic
  • add sand
  • add water 
  • use fastnoise to make biomes this is  done in the next update, i got a few more things to do before release
  • much more.. 


Download

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Click download now to get access to the following files:

annaraft-linux.zip 29 MB
Version green patch 1 E
annaraft-win-64.zip 38 MB
Version green patch 1 E
AnnaraftSourcecode.zip 3.2 MB
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Development log

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